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New Official Websites

 By Paul Rudoff on May. 29, 2009 at 11:06 PM , Categories: Internet
Lots of new official websites have popped up recently. Here's the quick rundown of them.

New Site At Ghostbusters.com!!!
Sony finally just did something with the awesome Ghostbusters.com domain name. It now redirects to http://www.sonypictures.com/merchandise/ghostbusters/, which brings up an awesome new site that was just uploaded within the past hour. About two hours ago it was still File Not Found, and yesterday the domain pointed to the Blu-Ray placeholder page.

[UPDATE - Proton Charging, at virtually the same time as Spook Central, posted about this new site tonight - but with some additional information: As Sony explained to Proton Charging, they will continue to release materials [to Ghostbusters.com] every month for the foreseeable future. Sounds like we'll finally have an official site that won't be a forgotten relic from last century.]

I went through the site completely and it's really good...at first. All of the nice little interactives disguise the fact that there really isn't much there. There are five sections:

• Home Entertainment - The Blu-Ray trailer and links to buy it, the DVD gift set, and the UMD.

• Photos - 61 photos from GB1 and a few from GB2, mostly on-set, and most never-before-seen. This is the real highlight of the site.

• Consumer Products - All GB merchandise currently available. It's nice to have this all in one place.

• Message Board - Finally, an official Ghostbusters message board.

• Newsletter Registration - Just what you think it is.

As I said, the nice things are all of the interactives on the site. Clicking your mouse fires a proton stream, holding it down fires a better one. Hovering your mouse over certain areas does some neat things, and be sure to stay tuned for the RGB ghost cameo in the middle area walking down the alley away from the Shandor building.

Oh yeah, one more thing...hidden in the code on the main page is this text which most people probably won't see since they have the plugin already.

Are you troubled by strange noises in the middle of the night?
Do you experience feelings of dread in your basement or attic?
Have you or a member of your family seen a spook, specter, or ghost?

If the answer is yes then don't wait another minute; pick up your internet and visit the professionals.

Image

Our courteous and efficient site requires the FLASH 9 plug-in.
Click here to serve all your supernatural consumer needs.

WE'RE READY TO BELIEVE YOU.



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Ghostbusters Is Hiring
GhostbustersIsHiring.com (which redirects to http://www.sonypictures.com/homevideo/ghostbusters/splash/) is Sony's new site for the 25th Anniversary and Blu-Ray release coming in June. Visitors to the site will be greeted by Harold Ramis, who invites them to participate in a number of activities. The site features a contest that gives you a chance to win a trip to Comic Con 2010 and has a coupon for $5 off the Ghostbusters Blu-Ray. Ghostbusters fans can also submit photos and videos of themselves to become candidates to potentially get hired on as Ghostbusters and have your video appear on BD Live.

An e-mail promoting the new site just arrived in my inbox a few minutes ago. It included these links to some "never-before-seen footage" from the new Ghostbusters Blu-ray coming out on June 16th:
Blu-Ray Trailer (1:22, 640x360, 13.4 Mb)
Refurbishing Ecto-1 (2:01, 640x360, 19.4 Mb)
Dan Aykroyd Meets the Refurbished Ecto-1 (2:08, 640x360, 20.6 Mb)

Video Game Official Twitter & Facebook Pages
The video game is now on Twitter and Facebook. The Facebook page has some new game pics that I've never seen elsewhere (and a few more that are variations of ones I have seen). Here are the new pics that I think are of interest:
• PC/PS3/X360 - Image #1, Image #2, Image #3, Image #4, Image #5, Image #6, Image #7, Image #8, Image #9.
• PS2/WII - Image #1, Image #2.
• DS - Image #1, Image #2.
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Ghostbusters Video Game Comparison Pics

 By Paul Rudoff on May. 26, 2009 at 11:30 PM , Categories: Spook Central, Games
With the release of the Wii Slime trailer a few weeks back, Has anyone else noticed that the car is "Ecto-1B" in the PC/PS2/X360 version and "Ecto-1" in the PS2/Wii version? And there's two different style license plates, too! That's just great. So if we take the new game as canon, which name do we use?

What appears below are some comparison shots from the Atari Live trailer (12/3/2008) on the left and the Opening Cinematic (4/24/2009) on the right (The first shot of Ilyssa and the guard on the left is from the 3/20/2009 Alyssa Milano trailer). We can see that many changes were made, just in these mere four and a half months. (As the thumbnails on the left have been cropped, please click on the thumbnails and compare the full-size images to each other.)

The game crew made a lot of great changes, as the new images look WAY better than the old ones. Especially well done is the shockwave cloud in the last image and the lighting on the Statue of Liberty on the left of the shockwave. One thing to note in the last two images (old and new) is the lack of the World Trade Center towers. The game takes place in 1991 so they should be there.

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GB Game Preview In Current Xbox Mag

 By Paul Rudoff on May. 19, 2009 at 11:30 PM , Categories: Games
Somewhere out there where magazines are sold is the June 2009 issue of the Official Xbox Magazine (it has three different Aliens vs Predator covers featuring either an Alien, a Predator, or a Marine). I say "somewhere" because damn if I can find it. I checked all of the stores near to where I live that sell magazines - Pathmark supermarket, two CVS stores, a 7/11 convenience store, and a mom & pop convenience store - and none of them had it. Pathmark had OXM's special "Zombies" issue, but not the regular magazine. You know, I just don't understand why OXM doesn't sell individual and back issues on their website.

So, if like me, you can't find this magazine anywhere, you'll be happy to know that someone named Pbroy provided the photos below. They're not high-quality scans (which I'd love to have), but they'll get the job done in lieu of the real thing.

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GB Game Worldwide Publishing Plans Press Release

 By Paul Rudoff on May. 6, 2009 at 10:56 PM , Categories: Games

ATARI ANNOUNCES WORLDWIDE LAUNCH PLANS FOR 'GHOSTBUSTERS: THE VIDEO GAME'

- Published by Atari Inc. in North America and Coming to Xbox 360®, Wii™, PLAYSTATION®3 system, PlayStation®2 system, PC and Nintendo DS™ on June 16th, 2009 -

- Coming Exclusively to PLAYSTATION®3 system and PlayStation®2 system in Europe and PAL Regions on June 19th 2009 Published by Sony Computer Entertainment Europe -

- PSP™(PlayStation® Portable) Version Coming Worldwide Autumn 2009 -


NEW YORK, NY - May 6, 2009 - Atari, one of the world's most recognized video game publishers, today confirmed the worldwide launch plans for the highly anticipated Ghostbusters: The Video Game.

The title will launch on the Xbox 360® video game and entertainment system from Microsoft, Windows® PC, PLAYSTATION®3 computer entertainment system, PlayStation®2 computer entertainment system, Wii™ and Nintendo DS™ in North America on June 16th 2009 and will be published by Atari Inc.

In an exclusive deal for Europe and the PAL regions, the PLAYSTATION®3 system and PlayStation®2 system versions will launch on June 19th 2009 published by Sony Computer Entertainment Europe. The launch coincides with the 25th anniversary of the original film's theatrical release and the launch of the Blu-RayTM of the classic first movie, benefiting from a worldwide launch and licensing campaign by Sony Pictures Consumer Products.

"Ghostbusters: The Video Game is one of our most significant worldwide releases this summer. Through Atari's North America publishing business and alongside our partners at Sony Computer Entertainment Europe, we have a strategically diversified approach to maximize a title of this magnitude on a global basis," said Jim Wilson, CEO, Atari, Inc.

He continued: "As excitement in the marketplace continues to accelerate around this title and the 25th anniversary of the movie's release, Ghostbusters' large and loyal fan base and gamers across North America can play Ghostbusters: The Video Game across all major platforms on June 16."

A PSP™ (PlayStation®Portable) version of the game is scheduled for worldwide launch in autumn 2009 and will be published in Europe by Sony Computer Entertainment Europe.

Ghostbusters: The Video Game, based on the smash hit motion picture franchise, is penned by original Ghostbusters writers and stars Harold Ramis and Dan Aykroyd and reunites many of the original cast members to recapture the unique blend of humour and fright that established Ghostbusters as a pop culture sensation. The game's launch on 16 June 2009 coincides with Sony Pictures Home Entertainment's worldwide debut of the original motion picture on Blu-ray Disc™.

In addition to Aykroyd and Ramis, original Ghostbusters Bill Murray, and Ernie Hudson lend their voices and in-game likenesses to the original story set two years after Ghostbusters II, with Manhattan once again overrun by ghosts and supernatural forces. The player joins up as a new recruit with the original team, testing a variety of unique equipment and gadgets, to track, wrangle and trap this wide range of awe-inspiring phantasms in an all new funny and frightening battle to save New York City from its latest paranormal plague.

For more information about Ghostbusters: The Video Game please visit www.ghostbustersgame.com.


About the Game
When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team. Developed by acclaimed studio Terminal Reality, Ghostbusters: The Video Game will make its debut on the PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows PC.The PlayStation®2 computer entertainment system version and the Wii version are being developed by Red Fly Studios, and the Nintendo DS™ version, in which the player takes the role of one of the Ghostbusters themselves, is developed by Zen Studios. The PLAYSTATION 3, Xbox 360, Wii, and PC versions of the game are developed using Terminal Reality's phenomenal proprietary Infernal Engine technology.

About the Film
Ghostbusters, released in 1984, is one of Columbia Pictures' highest grossing films, spawning a hit sequel in 1989 and three successful animated television shows. Ghostbusters and its sequel grossed over $500 million world-wide. Ghostbusters and Ghostbusters II, written by Dan Aykroyd and Harold Ramis, produced and directed by Ivan Reitman, starred Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson as ghost hunters for hire, cleaning up Manhattan's buildings of slime-spewing spooks.

About Sony Pictures Consumer Products Inc.
Sony Pictures Consumer Products Inc. (SPCP) is a division of Sony Pictures Entertainment Inc. (SPE) based in Los Angeles which handles the merchandising and branding efforts for some of the most recognized properties in film and television.

SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at http://www.sonypictures.com.

About Sony Computer Entertainment Europe Ltd.
Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution, marketing and sales of PLAYSTATION®3, PlayStation®2, PSP™ (PlayStation®Portable) and PlayStation®Network software and hardware in 99 territories across Europe, the Middle East, Africa and Oceania. SCEE also develops, publishes markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. Since the launch of PLAYSTATION 3 in November 2006, over 21.3 million units have been sold globally and continue to be sold at a record level. Maintaining its position as one of the most successful consumer electronic products in history, PlayStation 2 has sold over 136.3 million systems worldwide. Since its launch at the end of 2004, over 50 million PSPs have been sold globally, highlighting the importance of the portable entertainment market. With the huge increase in interest and accessibility of network applications and network gaming, over 20 million accounts have registered to PlayStation Network, the free-to-access interactive environment, and over 380 million items have been downloaded.

More information about PlayStation products can be found at www.playstation.com or visit the Virtual Press Office at www.scee.presscentre.com.

PlayStation, PLAYSTATION and the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PS3 and PSP are trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners.

About Infogrames Entertainment and Atari:
The Infogrames group, including the Atari brand and the massively multiplayer online game company Cryptic Studios, is a global producer, publisher and distributor of interactive entertainment software for all market segments and all interactive game platforms including consoles from Microsoft, Nintendo and Sony, advanced smartphones, Personal Computers, web and online. Its games are sold in more than 60 countries through an international distribution network and direct to consumers via www.atari.com.
Atari's extensive catalogue of popular games is based on original franchises (Test Drive, Alone in the Dark, V-Rally, My Horse & Me, Backyard Sports franchise, Total Annihilation, Outcast etc.), Cryptic Studios titles (StarTrek Online, Champions Online), publishing properties (Ghostbusters, The Chronicles of Riddick, The Witcher, Race Pro etc.), international licenses (Dragon Ball Z, Dungeons & Dragons, Jamie Oliver etc.) and classic games covering the entire history of the video game industry (Pong, Missile Command, Asteroids etc).

© 2009 Atari Europe SASU. All rights reserved.
Atari word mark and logo are trademarks owned by Atari Interactive, Inc.

"GHOSTBUSTERS", The Video Game: © 2009 Columbia Pictures Industries, Inc. "GHOSTBUSTERS" with the "GHOST DESIGN" is a registered trademark of Columbia Pictures Industries, Inc. "GHOSTBUSTERS", and "GHOSTBUSTERS 2" movies: © 1984, © 1989 Columbia Pictures Industries, Inc. Game Software excluding Columbia Pictures Elements: © 2009 Atari, Inc. All rights reserved. All other trademarks are property of their respective owners.

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

"PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.

Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo.

Windows and the Windows Vista start button are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and are used under license from owner.


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Ghostbusters Game Ilyssa Selwyn Character Factsheet

 By Paul Rudoff on Mar. 20, 2009 at 8:55 AM , Categories: Games
CHARACTER FACTSHEET:
DR. ILYSSA SELWYN
(voiced by Alyssa Milano)


Dr. Selwyn is an expert in Sumerian and pre-Sumerian cultures, and, along with the Reschler Group, is recognized as one of the world's foremost authorities on Gozerian mythology. She is currently in New York City serving as supervisor and guest curator for the highly anticipated 'World of Gozer' exhibition opening Thanksgiving weekend 1991 at the Natural History Museum. Gozerian mythology has attracted a wide popular following since the still-unexplained events and attacks that occurred in the city in 1984.

Ilyssa is working late at the museum the night before the opening when a potentially cataclysmic force is unleashed and summons an ancient enemy back to the city. Strange events continue to erupt around her: what secret does she know? It's up to the Ghostbusters to help Ilyssa find the key and stop the forces of evil that threaten the world. That's if they can keep Peter Venkman from hitting on her every three minutes.


Ilyssa Selwin's Personal History
Born to unknown parents Nov 15, 1961, Ilyssa was adopted by Jeremiah and Fabienne Selwyn, anthropologists associated with the prestigious Chicago Institute for Ancient Eastern Studies. Ilyssa spent much of her childhood accompanying her adopted parents to archaeological sites throughout Asia and Europe, and on lecture circuit tours around the world.

She attended the exclusive Selsemme Academy in Kuwait until age fifteen, when her parents were killed in a cave-in. Her academic achievements allowed her to enter the University of Illinois early, and generous scholarships awarded by Trompe Corporation, the Shandor Foundation, and the Chicago Institute funded her education.

Ilyssa earned her first Ph.D. in Anthropology from Columbia University, and her second from University of California, Berkeley in Applied Archaeological Sciences. Like her childhood, she's spent much of her career on digs and giving lectures. The three academic journals she published went largely unread until the Gozerian craze swept New York City in the early 90's.

Ilyssa enjoys traveling, modern painting, French New Wave cinema, is fluent in six languages (two of which haven't been spoken in over four thousand years), plays violin proficiently and is learning the cello. She dislikes abrasive or pushy personalities.


PRODUCT DESCRIPTION:
Ghostbusters: The Video Game, based on the smash hit motion picture franchise and featuring a completely new story, is coming to six game systems on 19 June 2009. Coinciding with the 25th anniversary celebration of the film's original theatrical release, the game reunites original cast members to recapture the unique blend of humour and fright that established Ghostbusters as a pop culture sensation.

Penned by original Ghostbusters writers Harold Ramis and Dan Aykroyd, Ghostbusters: The Video Game brings members of the original cast together for the first time in 20 years. Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson lend their voices and in-game likenesses to the original story set two years after Ghostbusters II, with Manhattan once again overrun by ghosts and supernatural forces. Players will have the chance to hunt, wrangle, and trap ghosts in a funny and frightening battle to save New York from its latest supernatural plague.

For more information about Ghostbusters: The Video Game, please visit www.ghostbustersgame.com and for Atari's entire product line up, please visit www.atari.com
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Ghostbusters Game Alyssa Milano Press Release

 By Paul Rudoff on Mar. 20, 2009 at 8:49 AM , Categories: Games
ALYSSA MILANO UNVEILED AS LOVE INTEREST IN UPCOMING
BLOCKBUSTER TITLE 'GHOSTBUSTERS: THE VIDEO GAME'

- Alyssa Milano Takes on the Role of Dr. Ilyssa Selwyn, Archeologist and Love
Interest, in 'Ghostbusters: The Video Game' Coming June 2009 -


LYON, FRANCE – 20 March 2009 – Atari today unveiled Alyssa Milano as the new love interest in the forthcoming blockbuster title Ghostbusters: The Video Game. Alyssa Milano is best known for her roles in long running successful television series "Who's the Boss", "Melrose Place", "Charmed" and most recently "My Name Is Earl" to name a few. Milano joins members of the original cast from the beloved Ghostbusters movies to recreate the unique blend of humour and fright that established Ghostbusters as a pop culture sensation.

Ghostbusters: The Video Game prides itself in staying true to the Ghostbusters universe, so it just wouldn't feel right if Bill Murray's character, Dr. Peter Venkman, wasn't turning on the charm. In Ghostbusters: The Video Game, he's chasing one in particular: Dr. Ilyssa Selwyn is a smart and sassy archaeologist who doesn't take too kindly to Dr. Venkman's advances.

In the game, Milano's character, Ilyssa Selwyn, is an expert in Sumerian and pre-Sumerian cultures and is visiting New York City as guest curator for the highly anticipated 'World of Gozer' exhibition opening in 1991 at the Natural History Museum. In the story line, Gozerian mythology has attracted a wide popular following since the still-unexplained events and attacks that occurred in the city in 1984. Ilyssa is working late at the museum the night before the opening when a cataclysmic force is unleashed and summons an ancient enemy back to New York City. Strange events continue to erupt around her: what secret does she know? It's up to the Ghostbusters to help Ilyssa find the key and stop the forces of evil that threaten the balance of the universe. That's if they can keep Peter Venkman from hitting on her every three minutes.

Ghostbusters: The Video Game, based on the smash hit motion picture franchise, is penned by original Ghostbusters writers and stars Harold Ramis and Dan Aykroyd. The other original Ghostbusters, Bill Murray and Ernie Hudson, lend their voices and in-game likenesses to the original story set two years after Ghostbusters II, with Manhattan once again overrun by ghosts and supernatural forces. The player joins up as a new recruit with the original team, testing a variety of unique equipment and gadgets, to track, wrangle and trap this wide range of awe-inspiring phantasms in an all new funny and frightening battle to save New York City from its latest paranormal plague.

Ghostbusters: The Video Game will be available on the Xbox 360 video game and entertainment system from Microsoft, Games for Windows, PLAYSTATION3 computer entertainment system, PlayStation2 computer entertainment system, Wii and Nintendo DS in North America on 16 June 2009 followed by worldwide release on 19 June 2009 to coincide with the 25th anniversary celebration of the film's original theatrical release. For more information on Ghostbusters, please visit www.ghostbustersgame.com, and for Atari's entire line up, visit www.atari.com.

Ghostbusters and Ghostbusters II combined to gross over $500 million world-wide at the box office. The film spawned some of the most memorable comedic catch-phrases and scenes in motion picture history. To further celebrate the film's 25th anniversary milestone this year, Sony Pictures Consumer Products has licensed the property for several new commemorative products including: toys, t-shirts, comic books, prop replicas, and a theme park attraction. In addition, the original Ghostbusters car (Ecto-1) has been fully restored with plans for special promotional appearances throughout the US and additional replicas touring across Europe. The Blu-ray Disc release of Ghostbusters will see unsurpassed picture and audio quality and advanced new bonus features including Slimer Mode, a picture-in-picture graphical viewing experience, a featurette on the refurbishing of Ecto-1, and more.


About Alyssa Milano
Alyssa has a history of starring in long running successful television series. She most recently starred on the hit WB series "Charmed" for nine years. The series' debut was the highest-rated premiere in the network's history, and continued to be a great success for Spelling and The WB. The show's international appeal has brought it to more than 100 territories around the world, spanning Europe, Asia, Africa and Australia. She also starred on the Fox cornerstone series "Melrose Place." She began her career on ABC's "Who's the Boss" which aired for eight years. Milano was most recently seen in a recurring role on the hit NBC comedy, "My Name is Earl."

Alyssa's film credits include "Hugo Pool" co-starring Sean Penn and Robert Downey Jr., the Imagine/Universal film, "Fear," and "Dickie Roberts: Former Child Star." She also provided a lead voice for Disney's recent sequel to the animated favorite "Lady and the Tramp." She was recently seen as the title character in the Lifetime Original movie, "Wisegal," (which she also produced).


About the Game
When Manhattan is once again overrun by ghosts and other supernatural creatures, players will take on the role of a new recruit joining the famous Ghostbusters team. Developed by acclaimed studio Terminal Reality, Ghostbusters: The Video Game will make its debut on the PLAYSTATION3 computer entertainment system, Xbox 360 video game and entertainment system from Microsoft and Windows PC. The PlayStation2 computer entertainment system version and the Wii version are being developed by Red Fly Studios, and the Nintendo DS version, in which the player takes the role of one of the Ghostbusters themselves, is developed by Zen Studios. The PLAYSTATION 3, Xbox 360, Wii, and PC versions of the game are developed using Terminal Reality's phenomenal proprietary Infernal Engine technology.


About the Film
Ghostbusters, released in 1984, is one of Columbia Pictures' highest grossing films, spawning a hit sequel in 1989 and three successful animated television shows. Ghostbusters and its sequel grossed over $500 million world-wide. Ghostbusters and Ghostbusters II, written by Dan Aykroyd and Harold Ramis, produced and directed by Ivan Reitman, starred Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson as ghost hunters for hire, cleaning up Manhattan's buildings of slime-spewing spooks.


About Sony Pictures Consumer Products
Sony Pictures Consumer Products (SPCP), a division of Columbia TriStar Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising and branding efforts for some of the most recognized properties in film and television.

Columbia TriStar Consumer Marketing is a division of Sony Pictures Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass motion picture production and distribution; television production and distribution; digital content creation and distribution; worldwide channel investments; home entertainment acquisition and distribution; operation of studio facilities; development of new entertainment products, services and technologies; and distribution of filmed entertainment in 67 countries. Sony Pictures Entertainment can be found on the World Wide Web at http://www.sonypictures.com.


About Infogrames Entertainment and Atari:
The Infogrames group, including the Atari brand, is a global producer, publisher and distributor of interactive entertainment software for all market segments and all interactive game platforms including consoles from Microsoft, Nintendo and Sony Computer Entertainment, advanced smartphones, Personal Computers, web and online. Its games are sold in more than 60 countries through an international distribution network and direct to consumers via www.atari.com. Atari's extensive catalogue of popular games is based on original franchises (Alone in the Dark, Test Drive, V-Rally, My Horse & Me, Backyard Sports franchise, Total Annihilation, Outcast etc.), publishing properties (The Witcher, Legendary, Race Pro etc.), international licenses (Dragon Ball Z, Dungeons & Dragons, Jamie Oliver etc.) and classic games covering the entire history of the video game industry (Pong, Missile Command, Asteroids etc).


&copy 2009 Atari Europe SASU. All rights reserved.
Atari word mark and logo are trademarks owned by Atari Interactive, Inc.

"GHOSTBUSTERS", The Video Game &copy 2008 Columbia Pictures Industries, Inc. "GHOSTBUSTERS" with the "GHOST DESIGN" is a registered trademark of Columbia Pictures Industries, Inc. "GHOSTBUSTERS", and "GHOSTBUSTERS 2" movies &copy 1984, &copy 1989 Columbia Pictures Industries, Inc. Game Software excluding Columbia Pictures Elements &copy 2008 Atari, Inc. All rights reserved. All other trademarks are property of their respective owners.

Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

"PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.

Wii and Nintendo DS are trademarks of Nintendo. &copy 2006 Nintendo.

Windows and the Windows Vista start button are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and are used under license from owner.


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Ghostbusters Game Multiplayer Factsheet

 By Paul Rudoff on Mar. 2, 2009 at 8:46 AM , Categories: Games
Title:   Ghostbusters: The Video Game
Platform:   PLAYSTATION 3, PlayStation 2, Xbox 360, Windows PC, Wii and Nintendo DS
Release Date:   2009
Publisher:   Atari
Developer:   Terminal Reality (PS3, Xbox 360, PC); Red Fly (Wii, PS2, DS)
Category:   3rd Person Action

MULTIPLAYER ON PS3 & Xbox 360

MULTIPLAYER OVERVIEW:
Teamwork is what being a Ghostbuster is all about so Terminal Reality have worked with Three Wave Software, a triple-A multiplayer developer, to create an exciting and original multiplayer component in Ghostbusters: The Video Game for the PS3 and Xbox 360 platforms.

Offering gamers the unique opportunity to play as one of the four original Ghostbusters, an option not available in the single player game, the multiplayer is a fast-paced, co-operative experience. Taking place on an average phantom-packed day for the Ghostbusters team, players will work together to contain supernatural phenomena around the city while competing to earn the biggest pay check.

MULTIPLAYER FEATURES:

Unique Multiplayer Features:
  • Play as one of the Ghostbusters: Choose to play as any one of the four original Ghostbusters or the rookie;
  • Unique Achievements: Players are given scores and ranks for each match that are also applied to their online profile. Difficulty scaling is available according to rank;
  • 6 Unique Power-ups: To help players on even the trickiest of jobs, unique power-ups such as the Ghost Shrinker or Ethereal Shield are available;
  • Limited Ammunition: To ensure teamwork, players must pick up ammunition for each type of equipment with ammunition levels being shown on the proton pack;
  • Unique AI Features: To add another dimension to the hunting, wrangling and trapping experience of being a Ghostbuster, ghosts have unique AI features such as more aggressive behaviour, the power to sabotage traps and the ability to fuse with other ghosts;
  • Full VOIP support: Voice support for both Xbox 360 and PS3 allows for easy communication between players.

Two Multiplayer Co-op Game Modes:
  • Instant Action: players can test their mettle in a variety of Job Types across a selection of 12 different maps to see if they've got what it takes to be a true Ghostbuster;
  • Campaign Mode: players work through one of four different environments busting ghosts to earn cash and upgrade their equipment.

12 maps across 4 themed environments:
  • Library
  • Streets
  • Cemetery
  • Museum

Six Unique Job Types:
  • Survival: Survive a paranormal onslaught
  • Containment: Capture all the ghosts
  • Destruction: Eliminate mysterious artefacts to prevent spawning ghosts
  • Protection: Protect Egon's devices
  • Thief: Save the artefacts from being stolen by ghosts
  • Slime Dunk: Dunk the most Slimers

Online Multiplayer Features: Up to 4 players
  • Leaderboards and player statistics: have you got what it takes to be the world's greatest Ghostbuster?
  • Ranking: Skill and rank based matchmaking is available.
  • Most Wanted Ghosts: these ghosts appear are special ghosts that appear mid game based on the experience of the current players - it's your job to trap them all.


PRODUCT DESCRIPTION:
Ghostbusters: The Video Game, based on the smash hit motion picture franchise and featuring a completely new story, is coming to six game systems on 19 June 2009. Coinciding with the 25th anniversary celebration of the film's original theatrical release, the game reunites original cast members to recapture the unique blend of humour and fright that established Ghostbusters as a pop culture sensation.

Penned by original Ghostbusters writers Harold Ramis and Dan Aykroyd, Ghostbusters: The Video Game brings members of the original cast together for the first time in 20 years. Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson lend their voices and in-game likenesses to the original story set two years after Ghostbusters II, with Manhattan once again overrun by ghosts and supernatural forces. Players will have the chance to hunt, wrangle, and trap ghosts in a funny and frightening battle to save New York from its latest supernatural plague.

For more information about Ghostbusters: The Video Game, please visit www.ghostbustersgame.com and for Atari's entire product line up, please visit www.atari.com
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Multimedia From Spook Central's Live Video Event

 By Paul Rudoff on Jan. 30, 2009 at 10:56 PM , Categories: Spook Central, Ghostbusters 1
Last night I held a special 20th anniversary live online video broadcast of Ghostbusters, as originally broadcast on ABC on January 29, 1989. The video was streamed live from my VCR, with chat services provided by AJ Quick via his Ghostbusters Fans chat room. I was very happy with the turnout - we topped out at 77 viewers, with the chat room receiving 114 people at different times throughout the two hours (I personally saw 69 people about halfway through) - though being my first live online video broadcast, the first hour did not go as smoothly as I would have liked. I've learned from the experience, so if I ever decide to do it again - June would be a good time don'cha think? - it should go MUCH better next time.

Immediately below you will find some screen captures I did of the event. The thumbnails link to 1024x768 PNG images. AJ has given me the chat log from the event, so you can read the LONG two-hour transcript on page 2. As you read it, you'll understand why we, as a group, should NEVER get together and do a live audio commentary for the movie.
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8:01 PM EST - Viewer Window
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8:04 PM EST - Broadcast Window
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8:10 PM EST - Viewer Window
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8:23 PM EST - Viewer Window
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8:28 PM EST - Viewer Window
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8:40 PM EST - Viewer Window
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8:51 PM EST - Viewer Window
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9:02 PM EST - Viewer Window
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9:28 PM EST - Viewer Window
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9:32 PM EST - Chat Window
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9:56 PM EST - Broadcast Window
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9:59 PM EST - Chat Window
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10:05 PM EST - Chat Window
   

Some people, especially those who couldn't attend last night's broadcast, wanted to know if the video would be available for later viewing. I'm a little hesitant to put up the entire video for on demand viewing as I don't want to anger Sony, but I'll take a chance and see what happens. I'll eventually put the new ABC promo and alternate footage on the site.

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Spook Central Live Online Video Event (1/29 At 8 PM EST)

 By Paul Rudoff on Jan. 29, 2009 at 7:40 PM , Categories: Spook Central, Ghostbusters 1
SPOOK CENTRAL LIVE ONLINE VIDEO EVENT
Ghostbusters, as originally broadcast on ABC on Sunday January 29, 1989
(presumably at either 8:00 or 9:00 PM EST)

I'd like to thank everyone who participated in tonight's event and made it a big success. We topped out at 77 viewers at 8:28 PM EST, with the lowest being 53 viewers at the very beginning, and the second lowest point being 55 viewers at 9:02 PM EST (the halfway point). According to AJ, there were 114 people in the chat room at different times. I personally saw 69 people when I checked about halfway through the broadcast. I don't know how many people usually visit the chat room at any given time, but I'm sure we set a record tonight!

Many apologies to everyone for the crappy first hour. This was my first time doing a live online broadcast, and if I ever do another one, I'll know what NOT to do. I was thinking about doing this again in June for the two movie anniversaries. Not sure what to show for GB1 - maybe this again; for GB2 I was thinking about the Oprah episode with the cast. If anyone is interested is viewing another broadcast, or if you have any suggestions for what to broadcast live, please post a comment. Keep in mind, it has to be something that exists (no GB3), and something that I might actually have a copy of.

In the next day or two I hope to put up a transcript of tonight's chat session, along with a few screen captures of the event. My transcript is missing a few segments, so I'm waiting for AJ to send me the complete chat log. I might put up the entire video for on demand viewing, but I'm a little hesitant to do so as I don't want to anger Sony. So we'll see...

AJ - I want to thank you again, a millions times over, for helping me out with this event. It wouldn't have been quite so much fun if we didn't have your awesome chat room.

Image Last year I obtained a recording of Ghostbusters from its airing on ABC on Sunday January 29, 1989 (presumably at 8:00 or 9:00 PM EST), complete with all of the commercials (the only thing missing is the scrolling end credits, which cut off after 10 seconds). I thought that it would be killer to stream the entire broadcast with commercials on January 29, 2009 - 20 years to the date of the original broadcast. So, that's what I'm doing in this one-time-only live internet re-broadcast.

The broadcast includes all of the commercials and bumpers, the opening promo (one which is not currently on the site), all of the known alternate footage, and even some newly discovered alternate footage. Yes, you read that right, I found five new pieces of alternate footage. This includes one completely different line, one shorter line, one new shot (to cover dialog removed), and two instances where dialog was removed but the background audio remains. Can you find all five?

As you probably could have guessed, the movie is edited, time-compressed (sped-up), panned & scanned, has commercials, and is from a horrible film print. Some bright areas of the picture are blown-out and unnaturally white. Since this doesn't appear to happen during the commercials, I can't fault the videocassette. From what I remember, ABC was never given good film prints of the movie. At least it's not as bad as the blue-tinted print that was in circulation on TV in the mid-to-late 1990s.

There are also two brief instances where the audio goes low a couple of times during the movie. One is during the Ray/Winston car scene, the other is during the static end credits. These, and a tape defect during the first set of commercials, are the only significant tape defects. Not bad for a 20 year old videocassette.

I will be the first one to admit that this is NOT the ideal way to view the movie. I know that the film is already up on Hulu, and that all of us already have the film on DVD and can watch it whenever we want. This certainly won't take away from Sony's DVD sales or even the Hulu views. However, the major positive is that you'll be able to view the movie in a way that it hasn't been seen in 20 years. For everyone in their late 20s and older, this is a way to relive the communal/shared experience of seeing it as an "ABC" live broadcast - this time TOGETHER IN THE SAME (VIRTUAL) ROOM!

Oh, yeah, in the last commercial break, keep an eye out for Judith Hoag in a Burger King commercial. People of my generation will remember her as April O'Neil in the first live-action Teenage Mutant Ninja Turtles Movie in 1990. People of the current generation probably know her best as the mom in the Halloweentown movies on the Disney Channel.

Finally, I'd like to give major thanks to: AJ Quick for his help in promoting the event, loaning me his chat room, and hosting the frameset in order to fix an issue with showing the chat room in it; Ben King for putting together the poster you see on the upper right and for assistance during the private test broadcast last night; Raffaele Ruffaldi for his assistance during the private test broadcast last night; and Chris Stewart for his help in promoting the event. And, of course, major thanks to everyone who attends the broadcast tonight.
4 comments »

Real Ghostbusters DVD Collection Hands-On

 By Paul Rudoff on Nov. 21, 2008 at 11:30 PM , Categories: Spook Central, Real Ghostbusters, Home Video
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A surprise package was left on my porch today from TimeLife. I was expecting to get my copy of the set next week, but apparently some select people are getting copies of the set this week in advance of the shipment to the general public this Tuesday.

The promo pilot was the first thing I watched and it looked great. The first 54 seconds was used in its entirety in the Blockbuster and Syndication promos, so that first minute of the pilot didn't seem so fresh. The rest was incredible. It was also a hoot to see all of the known footage in its proper context. In my mind I kept saying, "So that's where that shot is from." Considering the original source is a 20 year old videocassette (you can tell the source was VHS), the quality is amazing.

I have not even taken every disc out of the case, much less watch it all, but I did search out a few other things to check up on them. I was pleasantly surprised to find that "A Fright At The Opera" and "The Bird Of Kildarby" were the alternate Tahiti music versions and not the series music versions (as I was originally led to believe). This is great news for Kildarby because the series music version can be found on Sony's Creatures of the Night DVD, not so great for Opera because it means that I'm stuck keeping my Fox Family copy until I can find someone with a copy of the series music version from the original syndication run sans logo, on-screen text, and edits.

Although I state this on my page for the set, no redubbed or alternate episodes are included except for the one-hour version of Deja Boo (and technically the retitled Slimer! "A Mouse In The House" that none of us knew about - or probably cared about). However, of the four alternate music episodes, two are series music and two are Tahiti music.

However, all is not good. I've found at least two things content-wise that I don't like. The first one is minor, but the second one is major. At the end of every episode, the "Columbia Pictures Television" logo is replaced with the new "Sony Pictures Television" logo. I can sort of understand replacing the logo in the early episodes, due to the original bearing the Coca-Cola Company mark, but there was no reason to change it in the later episodes. In fact, on the 2005 Ghostbusters II DVD, they left the original logo intact on "Partners In Slime". Only on "Citizen Ghost" was it changed.

The major issue is that something is really screwy with Season 4. Again, the "Partners In Slime" episode is played too slowly, and thus sounds bad, has defects in the audio, and runs unusually long. It was like this on the GB2 2005 DVD, but NOT in the original ABC broadcast. A few other Season 4 episodes I checked sound slow as well.

When I finally get the chance to watch all of the episodes, I'll make notes about what doesn't sound or look right and compare them to the original ABC episodes. I have a feeling I may have to keep a few more of my old tapes than I originally planned to.

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UPDATE [12/10/2008]

I wasn't the only one who noticed the slow episodes, as Zuul noticed it as well: Is it just my copy or are all the episodes on Volume 4 - Disc 2 kind of slow? All of the voices are really noticeably sluggish. Even the music and effects track is messed up. [This is the disc with "Partners In Slime" on it.]

Matt aka clortho has shed some light on why certain episodes play slowly: As for those "slow" episodes Paul was talking about, I can almost guarantee they were PAL masters slowed down to match the NTSC framerate, which although the framerate is now matching our standard, it just doesn't look right. I have a few DVDs that are like that where PAL masters were used and it looks like shit. It's possible the original masters broadcast on ABC are no longer in existence or whatever.

His sentiments were back up by Chris Stewart: A few of the tracks are apparently pulled from PAL sources - PAL (UK/Asia) runs at a different rate than NTSC (North America), hence the slow down. There's been no confirmation of this, though the effect is consistent. And there's no explanation as to why this is.

Well that certainly would explain it. However, According to Andy Mangels they are not from PAL masters:
I can guarantee you that they are not, and I don't know why Paul thinks they are different.

I spent 10 days at Technicolor going through over 600 1" Master NTSC tapes, finding the most complete and best set of ORIGINAL masters I could.

These are 100% from NTSC masters, and AS ORIGINALLY AIRED, unless the labels were lying. Some of the ABC shows even had the original commercials in place.

Best,
Andy Mangels
http://www.AndyMangels.com
Well, I can assure Andy that the slowed-down episodes in Volume 4 are NOT as originally aired on ABC. You know, when "Partners In Slime" showed up on Sony's GB2 DVD in 2005, I thought they screwed up in the transfer. But now I'm starting to think the issue is with the master. So if all of the masters were NTSC, not PAL, then I can only think of one reason for why the episodes on the DVD are messed up:

The masters that Andy was given were actually NTSC conversions from PAL masters (done a long time ago), but were never labeled as such.

It's quite possible that some time in the past 20 years they lost or misplaced the original NTSC masters that aired on ABC and figured that the PAL masters would be just as good, not realizing that the different video formats pose quite a problem. Based upon what Spengs said about the episodes originally airing this slow in Europe, which was not the case in the U.S., this seems to be the likely scenario.

Odd enough, I checked out one of the two-story pair episodes - specifically "Venk-Man! / Slimer Streak" - and "Venk-man!" sounded incredibly sped-up. It was like I was watching Fox Family Channel! I'm going to have to check out the original ABC broadcast to see if that's simply how it is or if there's something strange going on in the neighborhood.
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Other than that video quality is good. As good as the original television broadcasts, if not a bit better, though I'd hardly call the episodes "remastered" or "restored". You will see the occassional spec of dust and dirt that you'd expect to see from something of that vintage - nothing bad, though one of the Slimer! eps had some scratches at the very beginning, which although minor, proves that they weren't "restored" or "remastered" in any conventional sense of those words.

Audio is a mixed bag, generally because it's like that way in the series. In some episodes Lorenzo and Maurice sound odd and in others they sound fine. That's not a fault of the DVD, though.

You can read more of my thoughts on the audio, video, and select features in my review of the promo DVD from last month.

My biggest complaint about the set, and I know that I'm not alone in this sentiment, is the disc-over-disc storage inside the steelbook cases, and the disc locking mechanism which has absolutely no give and upon repeated use will cause the inner ring of the disc to crack. I've had this happen with my GB1 1999 DVD, and that case's disc locking mechanism is a bit better than this ones - but not by much. The steelbooks on the outside are nice, and the art inside is nice, but the actual storage of the discs leaves a lot to be desired. I would have expected better for a set that costs near $200.

[UPDATE - 1/11/2009]
A better alternative to the Steelbooks DOES exist! CBS/Paramount's Petticoat Junction - The Official First Season set has five discs packaged inside a clear standard-size plastic keepcase (same width as the Steelbooks), with each one on its own page with NO overlap! As you can see in this photo I took, the Petticoat Junction case fits nicely in the RGB box in Volume 1's place. The disc locking mechanism, although not as good as the four spade (my name for it) and M-Lock hubs, is FAR superior to what the Steelbooks use. I can guarantee that not a single one of you would have a complaint about it.

And being that it's a clear case, they printed episode information on the reverse of the outside liner, and thus there was background art - just like the Steelbooks have. There's even clips on the inside front cover, so a booklet could be stored inside, too. Very handy for Time-Life's individual retail releases of the sets.

Although the steel exterior of the Steelbooks is nice, I think Time-Life would have done everyone a big favor by using this style case instead. The consumers would have user-friendly and disc-friendly packaging, and TimeLife would save some money (as I'm sure the 5-disc plastic case is cheaper to produce than the Steelbook cases). It's a win-win for everyone.

Anyway, before I get completely off-topic, let me wrap this up by saying that if you'd like to read more about the set, go over to Proton Charging, GB Fans, TheRealGhostbusters.com, Cinema Blend, and be sure to check out Chris Stewart's new packaging pics.

Oh, and if it seems like I'm being really negative and complaining about everything...well, it only seems that way. By and large, I *LOVE* the set and highly recommend it to everyone. It's just that I'd be doing a great disservice to the other fans if I didn't mention the things that just aren't kosher :-)
70 comments »

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